Dead Pixel Test

Check a monitor, laptop, or phone screen for dead, hot, and stuck pixels with a full-screen color test, plus a pixel-refresh flash mode for stuck sub-pixels.

Pixel-refresh flash duration
Panel resolution (for the allowance table below)

Class I allows on 1920x1080 (Full HD)

0 hot / 0 dead / 0 stuck sub-px

Class II allows on 1920x1080 (Full HD)

4 hot / 4 dead / 10 stuck sub-px

Class III allows on 1920x1080 (Full HD)

10 hot / 31 dead / 103 stuck sub-px

Class IV allows on 1920x1080 (Full HD)

103 hot / 311 dead / 1036 stuck sub-px

Figures above scale the historical ISO 13406-2 fault-class table (faults allowed per 1 million pixels) to the selected resolution's real pixel count. Most manufacturers have referenced Class II; the standard itself was withdrawn and revised by ISO 9241-307:2008, and individual manufacturer return policies vary, so check the maker's own published policy before relying on this for a warranty claim.

Runs entirely in your browser tab: nothing is recorded, uploaded, or saved. Fixed sub-pixels don't react to light the same way as your screen's actual pixels, so photos of the screen won't show a defect that's visible in person.

Spec

A dead pixel test fills the screen with solid colors, one at a time, so a defective pixel stands out against a flat background instead of getting lost inside a normal image. A dark dot on white reveals a dead (always-off) pixel; a bright dot on black reveals a hot (always-on) pixel; the pure red, green, and blue screens isolate each sub-pixel channel so a stuck one shows up as an off-color speck. This tool runs that cycle in your browser, plus a faster color-flashing mode sometimes reported to help dislodge a merely stuck (as opposed to physically dead) sub-pixel, and a reference table showing how many such defects the historical ISO 13406-2 classification allowed per resolution before a panel fell outside spec. Testing an input device instead of a display needs a different method entirely: [the keyboard test](/keyboard-test/) lights up a virtual layout as physical keys are pressed and tracks rollover, how many keys the keyboard can register held down at once.

Dead, hot, and stuck: three different defects with one name

"Dead pixel" gets used loosely, but a panel can fail in a few distinct ways. A dark dot defect (a dead or dark pixel) is a pixel stuck fully off: the backlight is there, but no light reaches through at that spot, so it shows as a black dot against any bright background. A bright dot defect (a hot pixel) is the opposite: a sub-pixel stuck fully on, showing as a colored or white dot against a dark background regardless of what the rest of the screen displays.

A stuck sub-pixel is narrower still. Each pixel is built from three sub-pixels, red, green, and blue, and a stuck sub-pixel is just one of those three frozen on or off while the other two keep working. That's why the red, green, and blue full-screen tests exist separately: a stuck red sub-pixel is invisible on a pure-red screen (everything is red anyway) but stands out clearly on a pure green or blue one.

How the two modes in this tool work

The solid-color test cycles through six full-screen colors, black, white, red, green, blue, and 50% gray, and you click or use the arrow keys to step through them while scanning for a dot that stays put. Gray sits between black and white and often reveals uneven backlighting or clouding that pure black or white can hide.

The pixel-refresh mode instead flashes through those colors rapidly (8 times per second here) for a duration you pick. Rapid color cycling like this is a documented approach some users report success with for a stuck sub-pixel specifically, on the theory that the rapid switching can jar loose the liquid crystal material behind a sub-pixel that is stuck rather than physically dead. It has no effect on a dead or hot pixel, since those come from a failed transistor rather than a temporarily stuck crystal, and even on a stuck sub-pixel it isn't guaranteed to work.

The ISO 13406-2 class system, and why "ISO-approved" doesn't mean flawless

ISO 13406-2 was the ergonomics standard that first defined pixel fault classes for flat-panel displays, from Class I (zero defects tolerated) down to Class IV (up to 50 hot pixels, 150 dead pixels, and 500 stuck sub-pixels allowed per million pixels). Most manufacturers built their displays to Class II, the second-strictest tier. The standard itself was withdrawn in the 2000s and formally revised by the ISO 9241-302/303/305/307:2008 series, but the old Class II numbers are still the figures most commonly quoted in manufacturer support pages and consumer pixel-policy discussions today.

None of this is a legal requirement. ISO classes are guidelines a manufacturer can choose to follow, ignore, or reference loosely, and Wikipedia's own summary of the standard notes manufacturers have used it as grounds for declining to accept an otherwise-working panel as defective. If a return or exchange matters to you, the number that actually counts is whatever your specific manufacturer's current warranty page says, not the class table below.

Worked example: what "allowed" looks like on a real screen

Class II allows 2 hot pixels and 2 dead pixels per million pixels. A 1920×1080 monitor has 1,920 × 1,080 = 2,073,600 pixels, so the allowance scales to 2 × 2,073,600 ÷ 1,000,000 = 4.15, rounded down to 4 hot pixels and 4 dead pixels before the panel would fall outside Class II. The stuck-sub-pixel allowance is looser, 5 per million, which works out to 5 × 2,073,600 ÷ 1,000,000 = 10.37, rounded down to 10 on the same panel. Move up to a 3840×2160 (4K) panel with 8,294,400 pixels and the same 2-per-million hot/dead allowance scales to 16, since a 4K panel simply has four times as many pixels for defects to be spread across.

Before you assume it's a defect

Wipe the screen with a dry microfiber cloth first. A speck of dust or a smudge can look identical to a dead pixel from a normal viewing distance, and it disappears with a wipe while a pixel defect does not. If it survives a cleaning and shows up in the same screen location across every color in the test, at every viewing angle, it is a pixel-level defect, not something sitting on the glass.

ISO 13406-2 pixel fault classes (maximum faults per 1 million pixels)

Class Hot pixels Dead pixels Stuck sub-pixels Cluster of hot/dead Cluster of stuck sub-px
I00000
II22502
III5155005
IV50150500550

Historical figures from the withdrawn ISO 13406-2:2001 standard, still the numbers most commonly referenced by manufacturers and consumer pixel-policy pages. The successor standard, ISO 9241-307:2008, restructured the classification; check your manufacturer's current policy for the number that actually governs a return.

Class II hot/dead-pixel allowance scaled to common resolutions

Resolution Total pixels Hot pixels allowed Dead pixels allowed Stuck sub-pixels allowed
1366×768 (HD)1,049,088225
1920×1080 (Full HD)2,073,6004410
2560×1440 (1440p)3,686,4007718
3840×2160 (4K UHD)8,294,400161641

Class II's per-million figures (2 hot / 2 dead / 5 stuck sub-pixels) scaled to each resolution's real pixel count and rounded down.

Frequently asked questions

What is a dead pixel exactly?

Strictly, a dead pixel (also called a dark dot defect) is a pixel stuck fully off, showing as a black dot regardless of what the screen is displaying. People often use "dead pixel" loosely to also cover hot pixels (stuck on) and stuck sub-pixels (one of the three red/green/blue components frozen), which are technically different defects with different likely causes.

How many dead pixels is considered normal?

There's no universal number: it depends entirely on the manufacturer's own policy, and policies vary widely. The historical ISO 13406-2 Class II standard, which most manufacturers have referenced, allowed 2 hot and 2 dead pixels per million pixels (about 4 of each on a 1920x1080 monitor), but that standard was withdrawn and manufacturers are not bound to follow it. Check your specific manufacturer's current warranty page rather than assuming a universal threshold.

Can a dead pixel fix itself, or be fixed?

A dead pixel (failed transistor) generally cannot be fixed. A stuck sub-pixel, where the liquid crystal material is jammed rather than the transistor failed, sometimes responds to rapid color-flashing, the technique this tool's pixel-refresh mode runs, though there's no guarantee it works and it has no effect on a dead or hot pixel.

How do I tell a dead pixel apart from dust or a smudge?

Wipe the screen with a dry microfiber cloth first. Dust and smudges wipe away; a pixel-level defect does not, and it stays in the exact same screen location across every color in the test and every viewing angle.

Will a photo of my screen show a dead pixel?

Not reliably. A camera captures the light coming off the screen, and a stuck sub-pixel's exact color and brightness relative to its neighbors often gets lost in a photo's compression and color processing, even when it's clearly visible to your eye in person. Look at the screen directly rather than relying on a photo to confirm a defect.

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Built and maintained by the CalcBadger Team. Formulas verified against the sources above; last reviewed 2026-08-25.