Touchscreen Test: Find Dead Zones

Touchscreen test: sweep a finger over a 12x18 grid to spot dead zones, press several fingers to see how many register, and watch a live log of every touch event.

Cells covered

0 / 216

0% of the grid

Most fingers at once

—

Device reports no touchscreen

Touching right now

0

Events since load

0 / 0 / 0

down / move / up

No touchscreen reported. This browser reports 0 simultaneous touch points, so the touch surface below will only respond to a mouse or trackpad. On a phone or tablet that reads 0, the page is probably running in a desktop-mode request.

Everything runs in your browser tab: no touch coordinates leave the page, and nothing is uploaded or stored. Sweep the whole surface once, then look for any cell you dragged across that stayed dark.

Spec

A touchscreen test shows what a settings menu keeps quiet about: whether every part of the glass still reports a touch, and how many fingers the panel can track at once. It also catches the opposite fault, where the screen fires inputs nobody made. The grid above is the countable version of the two tests the platform vendors describe by hand. Google's Android help page tells you to drag slowly from the top-left corner to the bottom-right without lifting and to note where the drag releases, and Samsung's #0# hardware menu draws a box and an X that only color in where your finger is detected. Counting simultaneous touches is compared against navigator.maxTouchPoints, the browser's own report of the device's contact-point ceiling, which reads 0 on a machine with no touchscreen and commonly 5 on a phone. For the other two input devices on the same desk, a mouse test and a keyboard test ask the same question about controls that never register.

What the grid coverage number tells you

Each cell lights up once when a drag crosses it, and the readout counts how many of the 216 cells have been touched so far. The number only means something after a deliberate sweep: drag across the whole surface slowly, covering every row, and watch for a cell that stays dark even though your finger passed over it. A dark cell inside a swept area is the signature of a dead zone, a spot where the digitizer stops reporting contact.

That is the same test Google's Android help page describes for a phone screen that is behaving oddly. Touch the top-left corner, drag slowly toward the bottom-right without lifting, and move slowly enough to count to 10 on the way across. If the notification shade releases partway, repeat the drag and note whether it releases in the same place. Google's instruction at that point is to contact the manufacturer, not to change a setting. Samsung's built-in #0# hardware menu asks for the same thing with a box and an X that only color in where your finger is detected.

One caveat about the count itself: a cell stays lit once it has been touched, so the percentage is a record of where you have been rather than a live map of what is working right now. Sweeping twice over the same strip tells you nothing new. To re-test one region, reset and sweep that region again.

How many fingers the screen can track at once

The multi-touch counter watches every pointer the browser reports, keyed by its pointerId, which stays with a single finger for as long as that finger rests on the glass. Press two, three or four fingers down together and the peak reading records the highest number that were active at the same moment.

That peak is compared against navigator.maxTouchPoints, which MDN defines as "the maximum number of simultaneous touch contact points that are supported by the current device". Desktop machines with no touchscreen report 0. Phones commonly report 5, though the exact figure depends on the hardware and some panels report more. A peak below the reported ceiling usually just means fewer fingers were used, so press more at once before drawing a conclusion. A device that reports 10 points but never registers more than 2, however many fingers you press, is a more interesting result.

The number matters because gestures are built on it: a pinch needs 2 contacts and a three-finger swipe needs 3. When a gesture that should work never fires, the peak reading separates two possibilities. Either the panel is failing to report the extra contacts, or the contacts are fine and something else is blocking the gesture.

The event log, and what ghost touch looks like

The log lists the most recent touch events with a timestamp, the event kind, the pointer type and the pointer id. It exists for the opposite problem to a dead zone: a screen registering contact that nobody made. Google's Android troubleshooting page lists a screen that "jumps" among the faults it covers, which is the same family of behavior, and the informal name for it is ghost touch, or phantom touch. It is hard to catch because the stray input usually lands while you are looking at something else. Use the log passively: leave the page open with your hands off the glass and watch the counters. On a healthy screen the "down" count only moves when you touch it, and a count that keeps climbing while nothing is touching the screen is the phenomenon people mean by ghost touch.

Not every cause is hardware. Google's Android troubleshooting page and Apple's iPhone screen guide both open with the same non-hardware steps: remove the case and any screen protector, clean the glass, disconnect accessories, then restart. Samsung's guidance adds that non-genuine screen protectors and cases can interfere with touch near the edges, and that a Touch sensitivity setting under Settings > Display exists for screens with a protector fitted. When the problem survives a restart, safe mode, and the removal of every accessory, Google's page and Apple's both stop offering user-side fixes and send the owner to service.

What this test cannot tell you

The grid measures whether touches arrive, not where the operating system thinks they landed. A screen that registers every touch but acts on the wrong spot, which is a calibration offset, will sweep cleanly and still be wrong. On Windows that offset is corrected through Control Panel > Hardware and Sound > Tablet PC Settings > Calibrate; phones handle it in firmware.

A browser also sees touches only after the operating system has processed them. Touch sampling rate, the rate at which the panel itself scans for contact, is a hardware figure that no web page can read. A panel with a low sampling rate can light every cell here and still feel sluggish in a fast game.

The grid is coarse on purpose. Each cell covers a few millimeters of the surface, which is the right scale for locating a dead region and far too coarse for measuring a single pixel. A dead-pixel test is the tool for that job.

Worked examples

Sweep the whole surface and the readout lands on 216 / 216 (100%): every cell reported a touch, so nothing inside the swept area is failing to register. That is the pass condition.

Sweep the same way and the readout stops at 205 / 216 (94.9%) with a dark run of cells down one side: your finger crossed those cells, so the panel did not report contact there. Sweep that strip again. If the same cells stay dark, it is a repeatable dead zone.

Press three fingers down and the peak reads 3 while the device reports 5. The panel can track more contacts than were used, so nothing is wrong yet. Press five and the peak still reads 3, and the panel is dropping two contacts, which is the pattern behind a multi-finger gesture that refuses to fire.

What each reading points at

Reading What it suggests What to try next
Dark cells after a full sweepContact not reported in that regionSweep the same strip again; if the same cells stay dark, treat it as a hardware fault
Peak below the device ceilingFewer fingers used than the panel supportsPress more fingers at once before drawing any conclusion
Peak stuck at 2 however many fingers you pressPanel dropping contacts, or a gesture limit elsewhereTry the same gesture in a system app; if it also fails, the panel is the likely cause
"Down" count rising with nothing touchingGhost touch (phantom input)Remove case and protector, clean the glass, disconnect accessories, restart, retest
Every cell lights, but taps land in the wrong placeCalibration offset, not a dead digitizerRecalibrate (Windows: Tablet PC Settings); a dead digitizer cannot produce this pattern

A single dark cell during a quick swipe is usually a missed cell, not a fault. Only a repeatable dark region after a slow, deliberate sweep counts as evidence.

Where each platform hides its own touch test

Platform How to open it What it does
Samsung GalaxyOpen the Phone app and dial *#0*#, or use Samsung Members > Support > Phone diagnostics > Touch screenHardware test mode with a Touch entry: drag to fill a box and an X, and any area that stays uncolored marks a problem spot
Google PixelSettings > Display & touch > Touch diagnosticsBuilt-in touch diagnostics on Pixel 9 series and later; earlier models rely on Touch sensitivity and Screen protector mode
Android (any brand)Drag from the top-left corner to the bottom-right without lifting, counting to 10Google's own dead-zone test: if the notification shade releases and repeats in the same place, contact the manufacturer
iPhone / iPadNo dial code; Apple directs users to restart, clean the glass and remove accessoriesApple routes persistent touch faults to service rather than exposing a user-facing test
Windows touch PCControl Panel > Hardware and Sound > Tablet PC Settings > CalibrateCrosshair calibration routine; it corrects an offset, not a dead zone

Dial codes vary by model and carrier, and some carriers block them outright. Samsung's own guidance is to turn Auto Blocker off under Settings > Security and privacy if *#0*# does not open the test mode.

Frequently asked questions

Is there a code to test a touchscreen?

On many Samsung Galaxy phones, yes. Dialing #0# from the Phone app opens a hardware menu holding a Touch entry. Select it, then drag a finger to complete a box and an X; any part that never fills in marks a spot the panel is not detecting. Other Android brands generally do not expose an equivalent menu, which is why a browser page is the more portable option.

How do I test the touchscreen on an Android phone?

Two ways to do it. Sweep the grid above, or run Google's own manual check: put a finger in the upper-left corner and slide it to the lower-right in one motion, taking roughly ten seconds to cross. Should the shade drop before you reach the far side, run it again and note where that happened. A release that comes back in one fixed spot is the pattern Google's help page sends to the manufacturer.

How do I test an iPhone or iPad touchscreen?

Apple does not ship a user-facing touch test, and its guidance for a misbehaving screen is to reboot the device, wipe the display, disconnect any accessories and take off the case or screen protector before considering service. The grid on this page works in Safari on iOS, so you can sweep it to check whether one region of the screen has stopped answering to touch.

What is a multi-touch test?

It checks how many separate contact points a screen can report at one instant. A pinch takes two contacts, swiping with three fingers takes three, and panels differ in how many they can track. The counter here records the largest count of pointers seen at once, then compares it with the contact ceiling your device claims.

How can I tell whether I have ghost touch?

Open this page, set the device down with your hands away from it, and watch the event counters for a minute. If touch-down events keep piling up with nothing on the glass, the display is reporting contact that is not there, which is what people describe as ghost touch. Before you assume the panel has failed, strip off the case and any protector, wipe the display, pull the charger, and reboot.

Why is part of my screen not responding to touch?

The usual explanations, roughly in order of how often they apply, are a screen protector or case interfering with the panel, dirt or moisture on the glass, a software fault that a restart clears, and physical damage to the digitizer underneath the glass. Sweeping the grid narrows this down: if the same patch stays dark every time you sweep it, the digitizer is the likelier explanation, while a clean sweep points back at software or an offset that needs recalibrating.

Does this test work on a laptop or Windows tablet?

Yes, on any device with a touchscreen, and the page also responds to a mouse or trackpad so you can see how it behaves without one. A Windows desktop reporting 0 touch points has no touch digitizer at all, and the readout says so outright. Windows handles offset problems separately, with its own display calibration tool.

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Published by CalcBadger. Formulas verified against the sources above; last reviewed 2026-10-13.